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  • Twisted Metal Show’s story makes the games even better, hypes Anthony Mackie: “It justifies going back” -TGN

Twisted Metal Show’s story makes the games even better, hypes Anthony Mackie: “It justifies going back” -TGN

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  • Anthony Mackie praised Twisted Metal’s showrunner and writers for creating a three-dimensional story and characters that justify the gameplay experience.

  • The television series has the ability to expand unexplored areas and enhance the narrative and character relationships from the video games.

  • By offering more on-screen narrative exposition, the show can make the relationships within the games more impactful and make more sense for viewers.

Twisted metal star Anthony Mackie gave some interesting insight for fans of the video game franchise during a recent interview. Based on a series of vehicular fighting games of the same name, the upcoming Peacock original is an action comedy set in a post-apocalyptic world filled with violence and danger where Mackie plays the amnesiac milkman John Doe. In addition to Mackie, Twisted metal stars Brooklyn nine-ninefrom Stephanie Beatriz, Spider-Man: No Way Home‘s Thomas Haden Church, and Arrested developmentby Will Arnett.

In a recent interview with Screen RantAnthony Mackie dug into what fans can expect Twisted metal, especially in terms of the story and the characters. This included praise for the program’s showrunner and writers, along with an interesting note for fans of the video games. Check out the full quote below:

Anthony Mackie: Yeah, MJ had a very clear idea of ​​what he wanted the scope of this story to be, and what he wanted Twisted Metal to be. He’s very good, in terms of arc and character, and if he keeps that up, he’ll be a three-dimensional person.

You see that with this show, just like with Cobra Kai. It didn’t hurt that we had two of the best writers in the business from Deadpool and Zombieland writing about this. But he was really able to take these characters and this world and make it three-dimensional to the point where it justifies if you go back now and play the video game after seeing the show. The video game makes more sense, as you relate to the characters rather than just pick a car and shoot each other. It’s like, “Oh, that’s why he doesn’t like him. That’s why he doesn’t like him.” It was really well done, really well made, and he did a great job relating the video game to the show.

While all Twisted metal games have had an overarching narrative of sorts, Mackie is right to point out that not everything is always explained when it comes to characters’ relationships or backstories. The new television series has the chance to expand and improve on these unexplored areas while telling new stories with new characters. Some Twisted metal characters, including Mackie’s, have changed slightly from their in-game counterparts, opening new avenues for the show to delve into.

Related: Twisted Metal: Story, cast, and everything we know about the Peacocks live-action adaptation

While some players may be disheartened that the games’ core characteristics have changed, Mackie’s overall point of the show’s influence on fans returning to the games remains true. By offering more on-screen narrative exposition, the relationships within the games will be more impactful and make more sense. Viewers get to see everything Twisted metal has to offer when it premieres on Peacock later this month.